|Welcome to Eden . . .
Fly through a world before civilization, before cities, before nations, before airports . . . fly through a world of pure nature unbeshmirched by the hand of so-called civilized mankind. Since there are no fuel stations, you are provided with a magnetic-fusion-powered vehicle that hovers by default and is capable of great speeds.
Watch herds of carabou, buffalo, and mammoths, often chased by spear-wielding homo sapiens, as you tour the world's prehistoric natural wonders and wildlife. While the Ice Age was still receding, sea levels were considerably lower than today, creating many land bridges that no longer exist. So by placing our prehistoric world at 13000BC, we are assuming that current shorelines are roughly very similar to what they were then. So the default FSX shorelines should work as well 15000 years ago as they do today.
This is essentially a landclass product with all traces of human civilization removed, leaving only the vegetation that existed circa 13000BC, based on Ray, N. and J. M. Adams. 2001. A GIS-based Vegetation Map of the World at the Last Glacial Maximum (25,000-15,000 BP). Internet Archaeology 11.
So you become, essentially, a time traveler touring prehistoric Earth in a flying saucer.
As development proceeds, if you find a particular spot on Earth that you'd like to claim, simply upload your landing pad and surroundings for other time travelers to find. We expect to eventually create multiplayer server for the exclusive use of time travelers.
Initial files released on May 22, 2012, beginning with the North America Landclass component. Time Traveler: 13000BC will be rolled out in stages. First, landclass component, then the touring vehicle and Living World components.
For the current version, mostly default shorelines are used. A future version will include its own dedicated coastlines and water bodies.